Scrolling Images in Java
import java.awt.*;
import java.applet.*;
import java.net.*;
public class ScrollingImages extends java.applet.Applet implements Runnable
{
Image imgs[];
int nimgs;
int imgwidth;
int x, newx;
int dist = 5;
int timeout = 50;
Thread scroller;
public void init()
{
newx = x = size().width;
nimgs = 12;
imgs = new Image[nimgs];
for (int i = 0; i < nimgs; i++)
{
imgs[i] = getImage (getCodeBase(), "graphics/P" + (i+1) + ".jpg");
}
}
public void start ()
{
if (scroller == null)
{
scroller = new Thread (this);
scroller.start ();
}
}
public void stop ()
{
if (scroller != null)
{
scroller.stop ();
scroller = null;
}
}
public void run()
{
while (true)
{
try
{
Thread.currentThread().sleep(timeout);
}
catch (InterruptedException e)
{
}
scroll (dist);
}
}
synchronized void scroll (int dist)
{
newx += dist;
repaint ();
}
public void update (Graphics g)
{
g.setColor (Color.lightGray);
if (newx != x)
{
int dist = newx - x;
if (dist > 0)
{
g.copyArea (1, 1, (size().width-2) - dist, size().height-2, dist, 0);
for (x = newx ; x > size().width ; x -= Math.max(size().width - 2, imgwidth));
paint (g, 1, dist + 1);
}
else
{
g.copyArea (1 - dist, 1, (size().width-2) + dist, size().height-2, 1, 1);
for (x = newx ; x < 0 ; x += Math.max(size().width - 2, imgwidth));
paint (g, (size().width-1) + dist, size().width-1);
}
}
else
{
paint (g);
}
}
public boolean imageUpdate (Image img, int flags, int x, int y, int w, int h)
{
if ((flags & WIDTH) != 0)
{
imgwidth += img.getWidth(this);
}
return super.imageUpdate (img, flags, x, y, w, h);
}
public void paint (Graphics g, int fromx, int tox)
{
int x = this.x;
newx = x;
g.setColor(Color.lightGray);
g.fillRect(fromx, 1, tox - fromx, size().height-2);
g.clipRect(fromx, 1, tox - fromx, size().height-2);
g.setColor(Color.black);
for (int i = 0 ; i < nimgs ; i++)
{
if (imgs[i] == null)
{
continue;
}
int w = imgs[i].getWidth(this);
int h = imgs[i].getHeight(this);
if ((w > 0) && (h > 0))
{
if ((x + w > fromx) && (x < tox))
{
g.drawImage (imgs[i], x, size().height - (h+1), this);
}
if ((x + w) > size().width)
{
x -= Math.max(size().width - 2, imgwidth);
if ((x + w > fromx) && (x < tox))
{
g.drawImage (imgs[i], x, size().height - (h + 1), this);
}
}
x += w;
}
}
}
public void paint (Graphics g)
{
g.draw3DRect (0, 0, size().width, size().height, true);
paint(g, 1, size().width-1);
}
}